Shade Character Sheet
Str: 11 (0)
Dex: 12 (+1)
Con: 18 (+4)
Int: 20 (+5) ((Actually 21 w/ Trans. bonus)
Wis: 10 (0)
Chr: 7 (-2)
Human Wizard (Chaotic Good) Vailien (Shade)
Level: 1
Hit Points: d6 (Con + Toughness) 13
XP: 550
BAB: 0
Fort: (0 + Con) 4
Reflex: (0 + Dex) 1
Will: (2 + Wis) 2
AC: 11
AC (No Dex): 10
CMD: 11
CMB: 0
GP: 68
SP: 5
CP: 0
Weapons:
Main: Quarterstaff 1d6 (x2) 4 lbs
Secondary: Dagger 1d4 (19-20 x2) 1 lb
Tertiary: Club 1d6 (x2) 3 lbs
Ranged: Wand of Enlarge Person
Total Weapon Weight: 8 lbs
Armor:
Head: Black Tattered Robe's Hood
Neck:
Shoulders:
Chest: Black Tattered Robe
Arms:
Hands:
Finger:
Finger:
Waist:
Legs:
Feet: Sandals
Shield:
Other:
Total Armor Weight: 1 lb
Skills:
Knowledge: Arcana
Knowledge: Planes
Profession: Street Magician
Craft: Alchemy
Feats:
1. Craft Wondrous Item
2. Toughness
Languages:
1. Common
2. Draconic
3. Abyssal
4. Elven
5. Orcish
6. Undercommon
Class Abilities:
1. Familiar - Raven (1 HD, 6 HP) (Alertness, Gain +2 to sense things when familiar is present) (Improved Evasion, Successful reflex save negates damage) (Share Spells, Can buff a familiar with spells normally only range personal) (Empathic Link, Can share emotions when separated)
2. Arcane School Specialization: Transmutation
(a) Physical Enhancement (+ to stats)
(b) Telekinetic Fist (1d4+1/2 lvls in 30 ft, Ranged Touch, Usable 3 + Int Mod per Day)
(c) Change Shape (8th level)
3. Opposed Schools: Necromancy and Enchantment (Costs 1 spell level higher to cast these spells)
Spells:
0 Level:
All Cantrips
1st Level:
Abjuration
1. Alarm
2. Shield
Conjuration
1. Grease
2. Mount
3. Mage Armor
4. Obscuring Mist
5. Summon Monster I
Divination
1. Identify
2. Comprehend Languages
3. Detect Secret Doors
Enchantment (Opposed)
1. (Charm Person - 2nd LvL)
Evocation
1. Burning Hands
2. Magic Missile
3. Shocking Grasp
Illusion
1. Silent Image
2. Disguise Self
3. Color Spray
4.
Necromancy (Opposed)
Transmutation
1. Enlarge Person
2. Reduce Person
3. Animate Rope
4. Magic Weapon
5. Alter Winds
6. Expeditious Retreat
7. Feather Fall
8. Ant Haul
9. (Dancing Lantern - 2nd LvL)
2nd Level:
Abjuration:
Conjuration:
Divination:
Enchantment:
Evocation:
1. (Flame Sphere - Buy Scroll)
Illusion:
Necromancy:
Transmutation:
1. (Bull's Strength - 3rd LvL)
2. (Fox's Cunning - 3rd LvL)
3. (Knock - Buy Scroll)
4. (Spider Climb - Buy Scroll)
3rd Level:
4th Level:
5th Level:
6th Level:
7th Level:
8th Level:
9th Level:
Gear:
backpack, pouch, bedroll, water skin, tinderbox, and one week of iron rations, five torches, five oil flasks, 50 ft. rope, grappling hook, wooden pole
Scrolls:
1. Identify
2. Detect Secret Doors
3. Detect Secret Doors
4. Alarm
5. Alarm
6. Animate Rope
7. Comprehend Languages
8. Mage Armor
9. Mage Armor
10. Shield
11. Shield
12. Ant Haul
Feat List:
1st - Toughness
Bonus 1st - Craft Wondrous Item
Class - Scribe Scroll
3rd - Craft Wands
5th - Craft Magic Arms and Armor
7th - Craft Rings
9th - Craft Rod
11th - Craft Staff
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ReplyDelete600 XP for entire Minx Raid
ReplyDelete430 for final battle with Minx.
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